Inside a crate on level 1, you find
A toy gyroscope. It functions exactly like a normal toy gyroscope, but when spun normally, has almost a million times the angular momentum it should for a half-kilo toy. It seemingly never stops spinning and is virtually impossible to tip over. You also find documents and blueprints in the crate indicating that the device was created for use in satellites, but was unusable because the momentum could not be overcome by any means known to man.
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Once upon a time, the deepest dungeons of SJGames' Warehouse 23's basement were free to rummage in by the forces of the internet. Alas, technical problems took down the basement, and while it eventually returned to being toured, it still accepts no new artifacts.
This is an attempt to do the same thing. We don't have the submissions the old one did, nor do we have the vast vault of imagination that the old one was seeded with. We do have vote buttons, though.
This was created by Nicholas Avenell of Istic. It runs on stickyback plastic, string, PHP, MySQL & jQuery.
Its favourite letter is Ž, and its favourite position is the cookie monster.
It's not endorsed by SJ Games or anyone involved with the original Warehouse 23 basement, and we don't accept liablity for any distress caused by items you find in it.